


Not only do these add a new visual style that helps make them stand out when compared to the base game, but they also introduce new ideas to the core gameplay experience to challenge even the most experienced of Two Point Hospital players. They bring with them different themes too, with ‘Close Encounters’ built around aliens (the clue is in the name, really) and ‘Off The Grid’ encouraging players to use green energy in their new eco-friendly hospitals. Whilst Two Point Hospital’s original console release brought with it two of the game’s expansions (‘Pebberley Island’ and ‘Bigfoot’), the JUMBO Edition comes fully-loaded with an additional pair of escapades that were previously exclusive to PC: ‘Close Encounters’ and ‘Off The Grid’.Įach of these expansions brings with them three new hospitals to work in and an array of new illnesses to cure, whilst the additional challenges they include in their scenarios force players to approach curing patients a bit differently. I don’t think I’ve seen a management game like this make a more seamless transition from PC to consoles, but being able to play it on my Nintendo Switch on the go really is the cherry on top. Instead, it was an absolute breeze with the intuitive controls and exceptionally well implemented UI making it easy to flick my way through menus and options with zero fuss. I’m happy to report that it looks and runs exceptionally well on the platform, even on the handheld mode where I thought I might have run into a few problems because of the smaller screen size. It is important that I mention that I played it on the Nintendo Switch this time around though. Instead, I’m going to focus on the inclusions brought with the new additions and some of the gameplay refinements. I’m not going to go into too much depth about the gameplay of Two Point Hospital because it’s been covered by us before in my original review. I mean that in a good way, of course it’s that satisfying sense of stress that perfectly personifies how a management sim should feel. Two Point Hospital isn’t a hard game to play, but handling your day-to-day tasks whilst dealing with every situation that comes your way can make for more than a few stressful situations. What’s important is ensuring that all of the objectives that have been handed to you are completed in the process, all whilst remaining under your tight budget. Your general tasks include building the rooms and facilities required to treat patients, searching through lists of potential employees and hiring those that best suit the role, ensuring that the hospital has all of the basic amenities to keep its patients happy, training staff, and researching cures for any new illnesses… you know, the typical jobs you’d expect of a hospital bigwig. It might sound a little daunting, but thanks to the silly sense of humour and the all-around accessibility of the game, it’s hard not to find a big smile on your face – even when most of your hospital’s patients are dying… With multiple hospitals to work between throughout the campaign that all have different tasks for you to complete, you must be flexible in your approach and ensure that you’re providing the best service possible. Every big decision that there is to be made comes down to you, with each of those decisions determining just how successful of a hospital you’ll have. Two Point Hospital’s concept is simple: you’re in charge of running a hospital, all the way from the building of the hospital facilities and the hiring of staff to researching all of the new illnesses and ailments that could be affecting patients.
